ArchGlass (OSL)
Here’s a shader for making physically correct windows using only a single-sided plane! http://…
UVTransform (OSL)
An OSL shader to meet your texture offsetting, tiling, and rotating needs! Check out the replace UV …
ChannelSwitcher (OSL)
An OSL shader for switching channels. You input two textures and then you can shuffle the RGBA chann…
MixNormalMaps (OSL)
And another one! A shader for mixing or blending together normal maps as outlined on this page: http…
CamMapScale (OSL)
For 3ds max specifically – an OSL shader to scale back an image to the original input size whe…
Merge2 (OSL)
Here’s a shader for Nuke-style merge operations with two inputs: The UI in VRay: Page: http://…
Show UDIM (OSL)
Hello again! The second shader posted here is a small shader that will display the current UDIM tile…
The Reflector (OSL)
Behold! The reflector is here! An OSL texture shader to give correct reflections for metals and non-…